Marco Polo Online Game Code Brand: Plug In Digital. Platform: Mac OS X 10.7 Lion, Mac OS X 10.8 Mountain Lion, Mac OS X 10.6 Snow Leopard DRM: Steam.
Marco Polo Online Slot Review
- Marco Polo combines the best of texting, social media and video chats - all in one private, easy to use app. IS IT SOCIAL MEDIA? It's different from typical social media apps because Marco Polo is real, trusted and built to be good for you. Unlike many apps, Marco Polo does not sell user data for advertising. Marco Polo isn't about likes or social comparisons.
- In every game of Marco Polo II, players set out from Beijing to seek their fortune throughout the vast territory of the Great Khan. Like in the original game, each turn involves placing dice to take actions, including acquiring goods and camels to pay costs and complete contracts, traveling from city to city establishing trading posts,.
Progressive Jackpot: No
Software: Novomatic
Paylines: 9
Reels: 5
RTP: 95%
Back in the day, explorers were willing to travel to the ends of the earth in search of riches and adventure. This 5-reel, 9-payline slot from Novomatic is inspired by one of the most adventurous explorers of all. And it offers you the opportunity to earn riches without having to travel to the ends of the earth. Just spin the reels, have fun, and win big!
Gameplay begins with setting your bets. You may start by clicking on the Fun tab to set your preferred coin denomination. You may then click on the Lines tab to set the number of lines you want to play. To set the number of coins you want to wager per active payline, click on the Bet tab. You may then click on the red Start button at the rightmost end of the control panel. If you want the reels to spin automatically, click on the green Auto tab to the left of the Start button.
Feature Symbols
The game's low-value symbols are represented by familiar playing card symbols in Oriental-style font and a variety of colours. You will see a purple 10, blue J, green Q, red K, and golden yellow. The game's high-value symbols are all theme-related. They are represented by a map drawn on parchment paper, a treasure chest, and the emperor of China.
The game's Wild symbol is represented by Marco Polo himself. This symbol pays out on its own and can also substitute for any of the other base game symbols, with the exception of the Scatter symbol. The game's Scatter symbol is represented by a camel. This symbol pays out on its own, regardless of where it lands on the reels. It is also key to the game's main bonus round.
Bonus Rounds
The game's main bonus round is the familiar Free Spins feature. This is activated when you land at least three Scatter symbols anywhere on the reels. You will be rewarded with ten free spins, plus an initial 2x multiplier applied to any winning combination you may land.
A special Scatter symbol with a green background will appear on the reels during this bonus round. If you manage to land three of these special Scatter symbols, the free spins counter will reset and your win multiplier will increase by 1. The special Scatter symbol also acts as a Wild during the bonus round, substituting for any of the other game symbols to help you land more winning combinations.
The game also has the familiar Gamble feature, seen in this game as the Risk feature. Every time you land a winning combination, you will be given the option of whether to take your prize or risk it. If you choose to risk it, you will be taken to a mini-game where you will need to guess the colour of the next playing card to be drawn. If you guess correctly, your prize will be doubled, and the mini-game continues. If you guess wrong, the mini-game ends and you will lose your total prize for that round.
Players | 3 or more |
---|---|
Setup time | 30 seconds |
Playing time | 30–40 minutes |
Random chance | very low |
Skill(s) required | Swimming, sound localization |
Marco Polo (/ˈmɑːrkoʊˈpoʊloʊ/(listen)) is a form of tag played in a swimming pool.[1]
Rules[edit]
The game's Wild symbol is represented by Marco Polo himself. This symbol pays out on its own and can also substitute for any of the other base game symbols, with the exception of the Scatter symbol. The game's Scatter symbol is represented by a camel. This symbol pays out on its own, regardless of where it lands on the reels. It is also key to the game's main bonus round.
Bonus Rounds
The game's main bonus round is the familiar Free Spins feature. This is activated when you land at least three Scatter symbols anywhere on the reels. You will be rewarded with ten free spins, plus an initial 2x multiplier applied to any winning combination you may land.
A special Scatter symbol with a green background will appear on the reels during this bonus round. If you manage to land three of these special Scatter symbols, the free spins counter will reset and your win multiplier will increase by 1. The special Scatter symbol also acts as a Wild during the bonus round, substituting for any of the other game symbols to help you land more winning combinations.
The game also has the familiar Gamble feature, seen in this game as the Risk feature. Every time you land a winning combination, you will be given the option of whether to take your prize or risk it. If you choose to risk it, you will be taken to a mini-game where you will need to guess the colour of the next playing card to be drawn. If you guess correctly, your prize will be doubled, and the mini-game continues. If you guess wrong, the mini-game ends and you will lose your total prize for that round.
Players | 3 or more |
---|---|
Setup time | 30 seconds |
Playing time | 30–40 minutes |
Random chance | very low |
Skill(s) required | Swimming, sound localization |
Marco Polo (/ˈmɑːrkoʊˈpoʊloʊ/(listen)) is a form of tag played in a swimming pool.[1]
Rules[edit]
Home • Marco Polo
One player is chosen as 'It'. The 'It' player, with closed eyes, tries to find and tag any one of the other players, relying on hearing to find someone to tag. The player who is 'It' shouts 'Marco' and the other players must all respond by shouting 'Polo', which the 'It' player uses to try to find them. If a player is tagged, then that player becomes 'It'.[2] If 'It' suspects that a player has left the pool, they can shout 'Fish out of water!' and the player who is out of the pool becomes the new 'It'.[3]
The game can also be played on land, with slightly modified rules. It is similar to blind man's buff, where one person is blindfolded while others choose hiding places around the room. While playing one cannot hold another player in place to be tagged or that person is it.
History[edit]
The game shares its name with the 13th-century Italian trader and explorer Marco Polo.[4]
There does not appear to be any real connection between the game and the explorer of the same name,[5] although according to one whimsical explanation, 'legend has it that the famed explorer didn't really have a clue as to where he was going', this being reflected in the 'It' player's behavior.[6] Although water polo is another popular pool game, the name of 'Marco Polo' is apparently unrelated.[7]
The game has similar traits with blind man's bluff, an essentially identical game played on dry land which dates back to at least the 16th century.[5] Marco Polo was known as a water game in America by the 1960s. Between 1965 and 1970, some respondents to a Dictionary of American Regional English survey, when asked to name a game played in the water, responded with 'Marco Polo.'[8]
In modern times, Marco Polo is played worldwide. Various regions have their own versions of the game,[5] with names such as Mermaid on the Rocks and Alligator.[1] The term 'Marco Polo game' is sometimes used to describe an online game where a similar call-and-response system of gameplay is adopted.[1]
Analysis[edit]
Marco Polo is an 'easily modifiable game', and is based on the notion of call-and-response.[1] Marco Polo is a location-based game because players are confined to a set space and because players must locate each other using auditory clues.[1] Encyclopedia of Play in Today's Society argues 'there is bipolarity in the reversal of roles...there are repeated actions, a routine to be repeated, rules to be observed, and verbal signs to be used'.[1] Playing this game can allow children to experiment with different social roles, for example learning what it means to be an outcast in the role of 'It' (isolated, confined to a space, and unable to see others).[1] According to the Nevada Regional Medical Center, 'Marco Polo is not only fun, it can be a good workout. It also puts less stress on your bones and joints because the water makes your body float.'[9]
References[edit]
- ^ abcdefgBittarello, Maria Beatrice (2009). 'Marco Polo'. In Carlisle, Rodney P. (ed.). Encyclopedia of Play in Today's Society. Volume 1. Los Angeles: SAGE. p. 376. ISBN978-1-4129-6670-2. Retrieved 28 June 2020.
- ^Jeffrey, Phillip; Mike Blackstock; Matthias Finke; Anthony Tang; Rodger Lea; Meghan Deutscher; Kento Miyaoku. 'Chasing the Fugitive on Campus: Designing a Location-based Game for Collaborative Play'. Proceedings of CGSA 2006 Symposium. Canadian Games Study Association.
- ^'10 Classic Swimming Pool Games'. How Stuff Works. Retrieved 25 June 2019.
- ^'Marco Polo'. Retrieved 10 September 2014.
- ^ abc'What Is the Game Marco Polo?'. wiseGEEK. Retrieved 10 September 2014.
- ^'Marco Polo - Retroland'. Retroland. Retrieved 10 September 2014.
- ^'Polo / Marco Polo'. Word Detective. September 15, 2010. Retrieved August 30, 2016.
- ^'Games Played in the Water'. Dictionary of American Regional English Survey.
- ^Nevada Regional Medical Center (26 January 2003). 'It Takes One to Tango: Some Tips to Keep Fit'. Sunday Nevada Herald. p. 8A. Retrieved 28 June 2020 – via Google News Archive.